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gzal44c2

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A member registered Apr 12, 2020

Recent community posts

Currently running Trisquel v.10.0, but it seems that this problem happens for all Debian-based systems. When one selects the "mouth" option during the interactive sections, the cursor disappears after deselecting it. Clicking still works after this happens.


I have tried to replicate this behavior using the Windows version of the game running in WINE (64-bit v.5.0) and in the web version of the game; in both versions, this behavior does not happen.

My suggestion is to have a splash screen when you boot up the game that lets you configure your screen. I have problems with the game being set for a screen size so big that the option to change it isn't on the screen so I can't click on it. I had to reinstall the game to fix it.

I wasn't able to find much--there's only so much debugging you can do with a .bin file--but I did find something.

The first problem was the format of the filename. "Nightmare.x86_64" is a ".x86_64" file, which doesn't exist. When I renamed it to "Nightmare_x86_64(.bin)" I got this:


"no boot config - using default values

(Filename: Line: 474)"

On another note, both "LinuxPlayer_s.debug" and renamed "LinuxPlayer_s_debug" give the same error message:

"bash: ./LinuxPlayer_s.debug: cannot execute binary file: Exec format error"

I can't load my copy of the game. When I try to via the terminal, this is the output I get and nothing else happens:

me@my-pc:~/Documents/Nightmare_Nashville-Ivory-Clock-1_0_0f-Linux$ ./Nightmare.x86_64

Set current directory to /home/me/Documents/Nightmare_Nashville-Ivory-Clock-1_0_0f-Linux

Found path: /home/me/Documents/Nightmare_Nashville-Ivory-Clock-1_0_0f-Linux

me@my-pc:~/Documents/Nightmare_Nashville-Ivory-Clock-1_0_0f-Linux$